Skin Of The City

Ai Generated

Tutor Artem Khonevsky | The work was created during the master's program “Digital Art” at FEFU.

Skin Of The City explores the character created by time. Cracks of paint, the bark of a tree, oxidation of metals are everyday processes. They have their unique, aesthetics. What so special about it? To answer that, the neural network was given 300 pictures of city and nature textures. In the process of analyzing them, the net tries to pick the main elements. After that, it created a video, where these elements have been in the spotlight.

Process

Collecting Data

To play, press and hold the enter key. To stop, release the enter key.

press to zoom
press to zoom
press to zoom
press to zoom
press to zoom
press to zoom
press to zoom
press to zoom
press to zoom
press to zoom
press to zoom
press to zoom
press to zoom
press to zoom
press to zoom
press to zoom
press to zoom
press to zoom
press to zoom
press to zoom
press to zoom
press to zoom
press to zoom
press to zoom
press to zoom
press to zoom
press to zoom
press to zoom
press to zoom
press to zoom
Transendo

Endless gazing

Cybernetic

Tutor Vadim Epstein | The work was created during the master's program “Digital Art” at FEFU.

Cybernetic loop

Shot in Virtual Reality

Tutor Ildar Yakubov | The work was created during the master's program “Digital Art” at FEFU.

Exebition History

Skin Of The City 3.0 is exhibited at "Waiting for a new nature".

1/5